MediaCoder started to adopt Intel Media SDK in early 2010. By using the GPU accelerated encoder provided by the SDK, MediaCoder achieved significant increase in H.264 and MPEG-2 encoding speed, which reaches up to 5 times faster than encoding with x264 or FFmpeg. Being able to off load the heavy encoding computations to GPU, MediaCoder can better use the CPU to perform I/O operations, task management，audio decoding/encoding, stream multiplexing and most importantly video decoding which is also computational complex and obviously there are too many long-existing or legacy formats to have the GPU implementation for all of them. Comparing to nVidia’s CUDA accelerated H.264 encoder, Intel’s implementation provides much better visual quality, which makes the GPU accelerated video encoding acceptable by industrial customers, especially those of MediaCoder KTV Edition who perform massive transcoding for serious business use.
- Splitting re-implemented in MediaCoder 0.8.25
- Release notes for MediaCoder 0.8.22
- Segmental Video Encoding is coming!
- AudioCoder 0.8.21 released
- Resolution auto adjustment improved
- Release notes for MediaCoder 0.8.21
- H.265 in MediaCoder?
- Release notes for MediaCoder 0.8.20
- Release notes for MediaCoder 0.8.19
- MediaCoder GPU encoding quality improved practically
- 64-bit CUDA encoding breakage in build 5338 fixed
- MediaCoder 0.8.18.5338 comes with improved CUDA-based encoding
Tags5.1 accelerate audio AVCHD AviSynth benchmark bugfix convert cuda demuxer Dirac direct download flv GPU H.264 IDF Intel IPhone IPOD IPOD Classic IPOD Nano JM level media mobile multi-channel open source p2p profile scripting server Shanghai SourceForge statistics streaming thumbnail time-lapse uPnP video Windows Media WMA WMV x264 YouTube