Presets: A way to save your conversion settings ! (mixer posted on February 6th, 2009 )

MediaCoder Presets What is a preset? A preset is a copy of your MediaCoder settings for a conversion. They can be saved by clicking "File" and then selecting "Save As Preset", give the preset a name, and then select a place to save it (destination/path, drive, folder).   A saved preset can then be loaded into MediaCoder. This a a great way to save a particular setup or share it on the MediaCoder forums. Using a preset in a different way A preset is in the form of an XML file. If you change the extension from XML to TXT, then you can view, edit, copy and paste the file as you would any text file. This also includes posting a preset to the MediaCoder forums for other people to use. Loading the preset into MediaCoder requires that you change the extension back to XML. Here's an example of copying a preset posted on the forums to your hard drive and then loading it into MediaCoder. 1. Click, drag and highlight the preset code only. 2. Right click on the highlighted preset code and select "Copy" 3. Using Windows, find and start "Notepad" (or another text editor) 4. Using Notepad, right click in the empty box and select "Paste" 5. Using Notepad, click on "File" and select "Save As" 6. Note the location you'll be saving to and type in a name 7. Locate the saved preset TXT file on your computer and change the extension from TXT to XML. 8. Start MediaCoder and then click "File" and select "Revert All Settings" 9. Load the preset.xml file into MediaCoder by clicking on "File" and selecting "Load Preset" 10. Then, navigate to the location you saved the preset, and double click it. Important Note: Loading a preset may alter your "Output" and "Working" folders, so you may have to reset those.
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COMMENTS: 2 Comments »

2 Responses

  1. MindSpace says:

    That is extremely useful thanks. But I have noticed a bug. Essentially, if I save the settings, change the bitrate, then load the settings, the bitrate does not revert.

    The case I have confirmed this for is MC 0.7.0 using FAAC audio. But I think others have this problem too.